Using copy/paste UV tools this video shows how you can quickly uv map and texture a game asset with a low resolution texture map.
Using PLG TOOLS: Download
Using Spline Control and Instances to reveal a static path of objects – could be handy for those travel documentaries! No audio.
All this can be done natively in LW but I’ve used a couple of very useful plugins to speed up the process.
Tips on how to seamlessly integrate LightWave 3D, After Effects and VideoCoPilot’s Element 3D.
Easily swop data between apps.
Add 3d objects to a LW render.
Setup matte objects without re-rendering matte passes in LW.
Transform AE objects to 3d objects in LW.
LW plugins: Save Transformed Sequence+