This video hows how to get the output of a stereoscopic render from LightWave onto YouTube. I quickly show how to set up a comp in After Effects as well as how to combine the two image sequences into a movie file using only LightWave.
I ran into a bit of trouble with the Camera Selector plugin that comes with LightWave, so I figured I would share what I learned.
Comment from Matt Gorner from the LightWave dev team: “The LScript version (Camera Selector) works under Screamernet, while the .p version (CameraSelector) does not.
Ultimately one of these will go, no need for two versions.”
How to create a camera rig in Lightwave 3d that allows you to easily follow an object without having to micromanage angles and curves when repositioning the camera. Note that you don’t really need the bone in the rig for this simple example, but bones are useful for extending the functionality of the rig with IK chains for fancy effects.
This Full HD video is showing how to create fake orthographic camera in LightWave using standard perspective camera, if for some reason built-in orthographic camera is undesired or not working correctly. You need to appropriately increase distance to observed object in the all axis and Zoom Factor.