In this tutorial we will be modeling curtains using the classic Cloth FX simulation system form Lightwave.
Autor:VFX TEST HUB
Introduction to the basics of the Dynamics. Briefly covers how Lightwave implements Dynamic applications and how to apply the calculations to the 3D geometry.
In this video, I show how one can use dynamics (cloth effects) and Save Transformed Objects to shape an object. I was trying to quickly show the methodology, not come up with a finished product, so it’s still a bit rough. You should definitely UV map the geometry while it is still flat (before saving transformed) to make your life much easier.
Autor: Dana Burman