This tutorial covers how to put a particle emitter into your scene. Then how to give those particles a hypervoxel texture.
In this video you will see how I created the RAIN ANIMATION video using Lightwave 3D’s particle system and hypervoxels plus an insight on how to create water ripples in the surface editor.
Autor:VFX TEST HUB
Revealing your logo with Bullet Dynamics and Chronosculpt.
Lightwave 3d tutorial that shows how to use nodal displacements to create tornado.