ChronoSculpt – Workflow & Interchange with Maya


In this tutorial, Cody Burke explains the fundamentals of workflow and interchange with ChronoSculpt, to show how powerful it can be for your pipeline. To demonstrate this we correct a simulation generated in LightWave, clean it up in ChronoSculpt, and finish in Maya for the final result.

ChronoSculpt – Workflow & Interchange with Maya

Autor: OfficialLightWave3D

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