Waveguide: Elements of Compositing Tutorials


Introduction to the basics of the Compositing. Briefly covers how Lightwave can generate elements to be used in a composited image, and how Lightwave can be used as a 3D compositor.

Pt. 1 – Basics of Compositing

Pt. 2 – Introduction to Front Projection Mapping

Pt. 3 – Adding Shadows and Reflections

Pt. 4 – Matching Geometry

Pt. 5 – Matching Lights and Reflection

Pt. 6 – Additional Lighting

Pt. 7 – Shadow Density And Shadow Catchers

Pt. 8 – Lightwave as a Compositor

Pt. 9 – Generating Reflections

Pt. 10 – Matching the Background Scene

Pt. 11 – Matching Reflections

Pt. 12 – Fixed Front Projection Mapping

Autor: waveguideECS

 

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