Pixel Bunny – Filling the volume of an object with instances in LightWave 11


Filling the volume of an object with regularly spaced instances.

Filling the volume of an object with instances

Autor: dwburman

Pixel Bunny Revisited Tutorial

Using a Boolean intersect on an array of 1pt polygons to fill a volume with instances.

Pixel Bunny Revisited

Autor:dwburman

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