Finding and fixing floating polys with LW Bullet dynamics Tutorial


Sometimes when fracturing geometry (often those with odd shapes) you’ll find that some faces become “disconnected” and can leave artifacts behind when animating them with Bullet. Luckily, however, there is a way that these can be found and potentially repaired using this very simple tip.

Finding and fixing floating polys with LW Bullet dynamics

Autor: kevman3d

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